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Title: structuresynth
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Date: 2018/03/28
Author: Theo

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## 3D Structures generator
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* Who is developing the tool?
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Mikael Hvidtfeldt Christensen
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* Is the tool under active development?
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NO
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* When did the development of the tool start? / How old is the software?
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10 July 2007 ( 11years )
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* Does the tool have a Wikipedia page?
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No (just reference to the algorithmic art)
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* What is the tool made for?
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for generating 3D structures by specifying a design grammar.
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* Who is the tool made for?
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developpers/artists using 3D and programming language
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* What is the license of the tool?
It is free software, licensed under the GPL/LPGL license.
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* Is it possible to contribute to the tool? How? How many people are contributing?
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? (Export template contributions by Subblue, Neon22, Groovelock, SourceZuka, David Bucciarelli, and François Beaune. The Mac builds are provided by David Burnett. Debian and Ubuntu packaging by Miriam Ruiz.)
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* What does the tool cost? Is it a one time payment or a subscription model?
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This is a free tool
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* Are there tools alike? What makes this tool different?
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processing, plater, mandelbrot. Simple systems may generate surprising and complex structures
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* Does the tool have a Graphical Interface?
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Graphical environment with multiple tabs and OpenGL preview
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* Is the interface clear?
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Yes 
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* Is the interface looking like other applications or is it custom made?
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Looking like other apps
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* Does the tool have a command line interface / can you use the tool from the commandline?
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Yes, you use the tool from the commandline
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* Can you automate the tool? Does the tool have a scripting interface / API?
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?
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* What are the filetypes the tool can read?


* What are the filetypes the tool can generate / export?
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Native OBJ export
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* Is there an official documentation and if so where?
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Yes, on the website you can learn some stuffs from shorts tutorials
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* For which operating systems is this tool available?
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Windows, Linux, Mac OS