Commit 1819ddf2 authored by Julien Deswaef's avatar Julien Deswaef
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merged my readme notes with femke's

parent 9df45d90
......@@ -20,6 +20,15 @@ Datamodel
By carefully analysing the datamodel of the *diff(erent) kind of design* software proposal, we decided to change the datamodel, so that height of the datapresentation would map to the height of the 3D-model. This made it possible to edit the models both in 2D and 3D space.
Storing 3D model information into a 2D image using colored pixels as representation of x,y,z coordinates.
Each line of pixel is a "slice" of the 3D model, starting from the "top".
In the first days, the main question was how to use 2D filters and/or 2D tools to transform/edit/modify a 3D model in a "coherent" or "somewhat predictible" way.
So we went through an iteration of code and data model (2D representation) changes to try to achieve an acceptable solution to this experiment.
(Does this last sentence even makes sense?)
Experiments with elevated images
Starting from physical drawing images, Pepa experimented with generating 3D models. The final result will be a video.
......@@ -30,4 +39,3 @@ BLAH
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