Balsamine.be web repo
The new balsamine website is based on Pelican, a static site generator. It's built in Python, and thus, we'll use a virtual environment. It also relies on nodejs and npm for the css post-processing.
$ apt install python3-dev $ apt install libjpeg-dev $ apt install libpng-dev $ apt install npm $ apt install nodejs-legacy $ npm install $ virtualenv --python=python3 venv $ . venv/bin/activate $ (venv) pip install -r requirements.txt
With the steps above, you should have setup most of the development space needed for this pelican project. Here is what was installed by pip reading requirements.txt:
pelican==3.7.1 markdown>=2,<3 git+https://github.com/aleray/markdown-figures.git # For some reasons the pip hosted version contains support for animated images, # whereas the github version does not. But is is buggy. # Additionally, in the original repo there is a typo in setup.py so installing # from my own fork on Github #minchin.pelican.plugins.image_process git+https://github.com/aleray/minchin.pelican.plugins.image_process.git@2e5aa07
Running and using pelican
Pelican is a static site generator, built in Python that requires no databases or server-side logic. It expects content in Markdown (or reStructuredText), and handles this content in Jinja2 templates. The documentation for Pelican is well written, it's hosted here: http://docs.getpelican.com/en/stable/
Pelican comes prebuilt with a set of tools to help development and deployment. As it generates a static site, in plain html, we can run the full current website locally during build and development phases. Most of the tools that Pelican ships with are in the Makefile. Most of the configurations are in the file titled pelicanconf.py.
The tool expects a simple chain of events: writing content, generating the static site, publishing the resulting html files. The structure of the folders here represent that too: writing content happens in the
/content/ folder. The html files and assets that get generated all reside in the
/output/ folder. When we publish, we're simply copying all the contents of
/output/ to it online destination.
In it's plainest form, one generates html simply by calling pelican, with no arguments.
If you've changed the default location of the content folder, you can tell pelican to generate from that path as an argument:
$ pelican content
You can also use the Makefile, which would parse all the configs from pelicanconf.py like this:
$ make html
But in the case of development work, a watcher tool exists, which will run the html generation whenever content is updated or added, whenever a template is changed, or whenever the css file is touched. This is the best way to work with pelican locally, you call it from the Makefile:
$ make devserver
The dev server is now also running, so you can visit your website locally at localhost:8000
That should be it to start off.
OSP will most lightly define it's own guidelines for working in templates and css, which will result in other wiki-readme-documents.
Most of the content pages now include imagery and animations. Those media assets are shared via the OSP ownCloud. Pelican, in it's HTML generation process will try to copy all assets to the
output folder. If they are missing, the generation process is interrupted and your development site will not function properly. To remedy, symlink:
include the folder `shows` inside the images folder of the content: $ ls -s /location/to-your-local-OSP-cloud-folder/balsa17-18/shows/ /location/to-your-osp.work.balsamine.www/content/images/ this should allow pelican's sequencing to finish properly.
Working on the theme
Templates are managed with Jinja2 http://jinja.pocoo.org/
Working on the css
The repo contains a
package.json so whomever needs to work on the css must
$ npm install in the root of the repo.
To avoid having to run multiple watchers, we included the postCSS call in a Pelican plugin that runs after the html is generated. For details check the location of the definition in the plugin.